Showing posts with label sound. Show all posts
Showing posts with label sound. Show all posts

Road as Medium, Plays Back Music for Honda


(image: gigdoggy)

When we run out of space for billboards on our roads' sides, we'll embed jingles into the pavement.

GigDoggy: "A Japanese engineer by the name of Shizuo Shinoda was the first to come up with the brilliant idea of transforming roads into a playback medium. The system works by cutting thousands of little grooves in the asphalt that produce a sound when a vehicle drives over them. The grooves are a few millimeters deep and 6 to 12 millimeters wide, and the closer you bring them together the higher the pitch will be when driven over. Production cost is about $20 000. Mr Shinoda got the idea by driving his car over markings a bulldozer had previously scraped off a street and realized he was generating a series a tones."

Video below:  music roads in Japan.



From WSJ (thank you, Robert):  the making-of video of the Civic Musical Road in Lancaster, CA that played an overture from William Tell until nearby residents complained. It is now being rebuilt elsewhere.


Digital Paper for Talking Billboards

This is from an article on BBC back in 2007: "Researchers from Mid Sweden University have constructed an interactive paper billboard that emits recorded sound in response to a user's touch. The prototype display uses conductive inks, which are sensitive to pressure, and printed speakers.

The key to the billboard's capabilities is a layer of digital paper that is embedded with electronics. This is printed with conductive inks, which, when applied with pressure, relay information to a micro-computer that contains recorded audio files. Sound then streams out from printed speakers, which are formed from more layers of conductive inks that sit over an empty cavity to form a diaphragm."

Would make nice packaging. Or talking money, whispering "Spend me.".

Voices in Your Head Promote Ghost Stories

Update: now with video: the billboard, the posters.



A Gawker writer shares his impressions after being hit by sound beams that created whispers in his head in a promotion for the Paranormal State show (via PSFK). In April, Holosonics, whose "non-linear sound" technology was covered here extensively in the past, did a similar stunt for Court TV.

[Originally published on Dec.5, 2007. Updated with video links on Dec. 10]

Related:
Game Promo Uses Camera, "Ghosted" Film
Binaural advertising
Mind Control: HyperSonic Sound
Hypersonic Sound Laser For Sale on eBay
Beam of Sound Promotes Murder Book

Turn Light Into Music With Tenori-On



This device is way cooler than its official description may lead you to believe: "Media artist Toshio Iwai and Yamaha have collaborated to design a new digital musical instrument for the 21st century, TENORI-ON. A 16x16 matrix of LED switches allows everyone to play music intuitively, creating a "visible music" interface." Available only in UK so far, but not even there at the moment since its out of stock.

See the device in action on YouTube.

Machine Gives More Ice-Cream to the Sad



This ice-cream machine developed as an art project by Demitrios Kargotis asks buyers a few questions, analyzes their voices looking for signs of stress, and then dispenses the ice-cream following the logic that "the more unhappy you are, the more ice cream you need."
-- we make money not art

Shopping Site For Blind Users

Techcrunch has a story about the upcoming White Cane Label online apparel shop designed for blind users. Can't wait to see (or, rather, hear) the interface that "will be driven by sound and text instead of images."

Earlier:
Advertising in Braille
The Robotic Shopping Assistant
Playboy in Braille
Advertising for the Color-Blind
Tool: How Color-Blind People See Your Ad
Target Sued Over Site Accessibility for Blind

IVR Usability, Hacks, Games

For some reason, I was looking up some info on IVR (interactive voice response) usability today, and thought I'd share some links:

IVR usability principles: be brief, prioritize, kill feature-creep, avoid long pauses, more. Also, IVR bloopers.

Games:
Design, testing and consulting:
Assorted:

Earlier:
Interactive Fiction by Phone
Play Text Games With Voice on Phone
Cursing As Shortcut Through IVRs
Duh: Mobile Phones Are Voice-Centric Media
Voice Analyzer Detects Lies over Phone

Mobile Phone for Old People



Why did it take so long? The Emporia Telecom (Austria) at the 3GSM congress in Barcelona showcased a phone designed to be used by old people. "The handset they developed has no digital camera, Internet access or instant messaging capabilities, but it does include a button to call relatives or friends in an emergency, is compatible with hearing aids and can run on regular AAA batteries. [...] None of the mainstream handset manufacturers has launched an oldies phone, but some appear to have recognised that enthusiasm for new products and flash handsets is not shared by everyone." This quote is pretty unbelievable: "Finnish manufacturer Nokia, which has a strong reputation for simplicity, has so far desisted from launching a special phone for the elderly" because their market research didn't show strong demand. (Physorg, Yahoo.)

A two-edged sword for the ad people here if the trend catches on. On the one hand, a wider install base among the older demo. On the other hand, the lowest common denominator is pretty low -- pretty much voice only, no Bluetooth, SMS (?), alerts, MMS or other funky stuff.

Earlier:
Duh: Mobile Phones Are Voice-Centric Media

Sonic Branding


sonic branding book

NY Times: "Marketers are going beyond the visual to take more interest in the aural aspect of brands, often referred to as "the sound of brand." Sound-branding extends beyond traditional efforts like jingles in radio or television advertising, which can be perceived as too commercialized. Intel, for instance, may be better known for its "Intel inside" musical signature than for its microchips. Retailers like Gap, Starbucks and Williams-Sonoma sell millions of CD's each year that offer shoppers customized compilations of songs meant to complement corporate brand images." (via Social Marketing)

More:


  • An older article on Brand Channel about sonic branding.




  • Boom Sonic Branding provides services.




  • So does Audio Brain, as well as DMI Music & Media Solutions, Creative Sonics, Sonicsista (who did the T-Mobile ringtone), and Audio Brain.





  • There's a whole book called Sonic Branding if you want to know more.





  • Update [June 12, 2006] - our reader Lucas von Gwinner writes:
    "I'm quite sure that the T-Mobile Acoustic Logo wasn't developed by Sonicsista. It was developed by Chris McHale from McHaleIP (New York) with the support of Interbrand Zintzmeyer&Lux in Cologne, Germany. What I don't know is, how far Lisa Lamb, who was at Interbrand London at this time, was involved in the project."

    Hey, Sonicsista claims on its website that "our work with them [T-Mobile] included the now-famous T-Mobile ringtone."

    Update [June 20, 2006] - Lisa Lamb responds:
    "The original acoustic logo was written by Chris McHale and is a piece of Strauss played backwards to emphasise the pink dots and large T of the T-Mobile graphic logo. During this time I was head of sonic branding at Interbrand in London. This was used as a sign off in a few TV and radio adverts when it was first written and also incorporated into some longer pieces of music although these were not generally used. However, following this, Sonicsista was employed by T-Mobile as their principle sonic agency to create sonic strategy and other sound assets, and from the strategy we created for them, we turned this into a series of ringtones and functional sounds. Hope this clears up the confusion!"

    Update [January 6, 2009] - Lance Massey writes:
    I just came across [this blog post] saying that the T-Mobile ring tone was composed by Chris McHale. It wasn't. It was composed by me while working as a staff composer at mcHale Barone. Also, Lisa Lamb says that it's a bit of Straus played backwards. That is also not true. It simply popped into my head, and I later quipped that it looked like the opening of Beethoven's Fifth played upside down.

    Update [February 10, 2009] - Lisa Lamb responds:
    Sonicsista became aware of Lance Massey's alleged involvement in the TMobile ringtone composition after our original post on this forum in 2006. He emailed us with an anonymous quiz about the composer of the sonic logo. We gave the same answer as we did here which was, to the best of our knowledge, true. We had been given this information, and the backwards Strauss anecdote by the CEO of Interbrand, Frankfurt who was the branding company retained by TMobile and also the company responsible for subcontracting McHaleIP, whom Lance claims to have worked for while he composed that piece. He also, we note, on his Linked In profile, claims to have worked at Interbrand during that period, not McHaleIP so what is at the bottom of this conundrum we may never know. I was Head of Sonic Branding at Interbrand from 1999-2001 and I certainly never heard of him. No matter.

    We may never know who wrote exactly what exactly when or exactly what they were thinking. I'm not sure that this is exactly relevant. Perhaps Lance is the composer of the tune, perhaps he is not, I have no idea. Ultimately it doesn't really matter. The TMobile sonicID is a great piece of sonic branding and as anyone who has absorbed anything about the topic should know, great sonic branding is about so much more than a catchy tune.

    Update: [January 6, 2010] Lanse Masey responds:
    My involvement is not "alleged" -- it's a fact. I was on staff at McHaleBarone (Chris later bought out Joe and renamed the company to McHaleIP). And I can tell you who did exactly what:

    The original piece for Deutsche Telekom was called "Hello Ola" and was to be used as the theme for the T-Mobile Tour de France bicycle team.

    Chris McHale came up with the concepts of music expressing the sound and feelings of data packets carrying voices around the world. Tim Leitner engineered. Joe Barone co-produced. Mike Harvey created the vocal parts and melody ( most brilliant singer I've ever worked with BTW ).

    And I composed the basic tracks and those 5 notes...

    In the beginning: the T-Mobile graphic logo was to be mutable (that is it could be any number of gray squares followed by a pink T followed by any number of gray squares). So, I created a simple algorithm for the audio logo to follow the same scheme with middle C being a gray square, and the major third being the pink T. It simply happens to have come to pass that the world settled on the 3 gray squares, followed by a single pink T and ending with a single gray square (da-da-da-dee-dah).

    (Something people don't know is that there is also a pedal G underneath it all. It makes a huge difference to the feel...)

    The algorithm was constructed so that if the visual logo and audio logo were synchronized it would stick immediately, and permanently, in a person's memory (see my work at neuropop.com). Sadly, the agencies didn't follow that particular direction, so it took some serious media buying to get it to stick -- but stick it has. :)

    Whether Lisa ever heard of me or not is simply a matter of overlooked paperwork...


    ***

    Earlier:
    Marketers Should Create Multisensory Campaigns
    Ringtone Advertising - Check


    Keywords: sonic branding, audio branding, sound branding, aural branding.